SpyPlane Superweapon Type
The NPatch enables alternate Spy Planes, which can also be used for generic,
one-shot airstrikes.
Example;
[AirstrikeSpecial]
... applicable INI data
Type=SpyPlane
Action=[MouseCursor] ; Adding cursors is detailed over here.
SpyPlane=[AircraftType] ; The aircraft to be called in for the recon or airstrike.
SpyPlanesNum=[int] ; The number of planes to call in.
IsAirstrike=[bool] ; Determines whether or not this plane will fire its weapon. Defaults to no.
However, there are a couple of things to keep in mind. The airstrike plane will only fire one time and then fly out so multiple runs are not possible. Second, makesure the weapon's Range is above 2 otherwise strange things may happen.
Example;
[AirstrikeSpecial]
... applicable INI data
Type=SpyPlane
Action=[MouseCursor] ; Adding cursors is detailed over here.
SpyPlane=[AircraftType] ; The aircraft to be called in for the recon or airstrike.
SpyPlanesNum=[int] ; The number of planes to call in.
IsAirstrike=[bool] ; Determines whether or not this plane will fire its weapon. Defaults to no.
However, there are a couple of things to keep in mind. The airstrike plane will only fire one time and then fly out so multiple runs are not possible. Second, makesure the weapon's Range is above 2 otherwise strange things may happen.
